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Listed location: India, Bengaluru | India, Pune
Work arrangement: onsite. A remote label does not confirm worldwide eligibility or visa sponsorship.
Read the employer’s description for qualifications, compensation and work eligibility. Confirm the position is still open on the application page.
Job description supplied by NVIDIA; category and skill labels may be inferred. How our listings work · Report a problem
Job Description
We are looking for an experience compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of most performant applications and libraries for HPC, DL and Autonomous Driving domain. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best in industry Assembler and Code Analysis Tools. We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyze their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.
What you will be doing:
- Lead design and development of NVIDIA’s Assembler and Disassembler for GPU compute.
- Work on binary analysis & instrumentation features like call graphs generation, program register usage and patching of GPU binaries
- Work with GPU architecture and debugger/profiler development teams to understand their requirements and deliver new features & product improvements.
- Collaborate closely with teams developing other related components to ensure compatibility, reliability, and high-quality code generation
- Working with customers/partners to collect feedback and drive innovative ideas and features to incorporate into the product
What we need to see:
- BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minimum of 6 years of development in compilers, assemblers, binary utilities, binary analysis tools.
- Good analytical and C/C++ programming skills
- Experience in any one area of compiler development including feature support, code generation and compiler infrastructure.
- Good understanding of Assembly Language, Processor ISA (GPU ISA a plus) and processor architecture.
- Knowledge of object file formats such as ELF and debugging formats (DWARF).
Ways to stand out from the crowd:
- Understanding of debugger / profiler tools / bintools / Linker internals, experience in binary analysis / instrumentation tools like BOLT etc.
- Usage of AI tools in everyday work like Cursor, Codex, Claude etc.
- Knowledge of GPU development and compute APIs such as CUDA and OpenCL.
Skills mentioned
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Frequently asked questions
Is the Senior GPU Compiler Development Engineer position at NVIDIA remote?
The Senior GPU Compiler Development Engineer role at NVIDIA does not have a confirmed remote arrangement in our data. Check the employer description for its work location.
What type of employment is the Senior GPU Compiler Development Engineer role?
NVIDIA is hiring for a full-time Senior GPU Compiler Development Engineer position.
Which skills are mentioned for the Senior GPU Compiler Development Engineer job at NVIDIA?
Detected skill labels include CUDA, GPU. Check the employer description to distinguish required skills from preferred experience.
How do I apply for the Senior GPU Compiler Development Engineer position at NVIDIA?
You can apply for the Senior GPU Compiler Development Engineer role directly through NVIDIA's official application link provided on this page.